Games Demand Time

A blog around the topic of computer gaming. In particular: what I'm playing now and my opinion about it.

Red Dead Redemption: Water so strong it can kill a horse

Ouch, this is a beautiful but unforgiving game. During my first ten minutes I accidentally stole a horse. By steal I mean mount a horse that was not, apparently, my designated horse. Even though that horse was tied to the rail of the shack my character lives in.

So having incorrectly mounted the horse I have a $20 bounty on my head and two “lawmen” after me. Lawman who apparently want to arrest me by filling me so full of lead I can no longer walk under the weight of bullets embedded in my character’s body.

Having only played one mission I don’t know how to make my stolen horse go faster to outrun the pursuit so we end up racing through a town at the far end of the map where a bridge is out (the GTA influence really is that strong) and I get a brilliant idea for escaping the law. I spur my horse on and get it to leap into the water.

What I have forgotten though is that water is the most vicious horse-solvent known to man or equine. The horse dies instantly and my tough guy character drowns in a scum of dissolved horse.

Dead; reads the screen completely killing any engagement with the atmosphere I might have been feeling. Restarting back at the shack I find that despite being dead I still owe the law $20 for theft. Ever get the feeling you’ve been cheated?